Game Design 3: Physical Prototype of a Digital Game
- Jamie LaRose
- Nov 9, 2020
- 1 min read

Below is my version of the Mini-GDD (Game Design Document) for what could have possibly been the original Mini-GDD behind the game Donkey Kong (Classic version released on NES):
Bartle Player Type Analysis of Donkey Kong:
This is a short video to demonstrate the physical prototype of the main mechanic in Donkey Kong:

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