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Game Design 3: Physical Prototype of a Digital Game

  • Writer: Jamie LaRose
    Jamie LaRose
  • Nov 9, 2020
  • 1 min read


Below is my version of the Mini-GDD (Game Design Document) for what could have possibly been the original Mini-GDD behind the game Donkey Kong (Classic version released on NES):


Bartle Player Type Analysis of Donkey Kong:

This is a short video to demonstrate the physical prototype of the main mechanic in Donkey Kong:


 
 
 

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